![Mechanics of the game](https://s12000950.wordpress.com/wp-content/uploads/2013/05/mechanics-of-the-game.jpg?w=300&h=250)
This is how my game is going to work. This is just a brief image of how the user will be able to interact with the interface.
Life counter – During boss fights boss chicken will be to launch golden eggs at the player. If the player will get hit, one heart will be deducted.
Score – Each killed enemy will grant points for the player.
Enemy spawn – Enemies will spawn on the top of the screen and slowly approaching the bottom of the screen.
Power-ups – From time to time, power-ups in form of sushi will be dropping from the top of the screen.
– After gathering 3 power-ups, player will receive a new, upgraded throwing star that deals twice as much damage.
– After gathering 10 power-ups player will receive a new throwing start that deals triple damage.
Player – Users will be able to tap anywhere along the line to move and shoot the stars from this location.
Round counter – Each round the chickens will get stronger.
– After 20 rounds, boss chicken will spawn
DropBox Link: http://db.tt/qJgb8ibl